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Best Rogue build for The Pit of Artificers in Diablo 4 Season 4

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May
14
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Use your agility and your arsenal of arrows to deal with the strongest demons ever in Sanctuary. Here is the best Rogue build for The Pit of Artificers in Diablo 4 Season 4: Loot Reborn.

Diablo 4: Best Rogue Build for The Pit of Artificers

While I tend to favor the hard-hitting classes such as the Barbarian or Druid, it is undeniable that the Rogue class has been on top of the meta for a time. And while Season 4 favors other classes like the Necromancer, they still are a class perfectly capable of clearing The Pit of Artificers thanks to the Rogue Barrage build. Thanks to your shadow damage and countless of Barrage arrows, your Rogue will deal with those merciless hordes guarding those precious Masterworking materials.

With Tibault’s Will as your Uber Unique multiplying your damage output, head on first with your Heartseeker arrows and use Shadow Imbuement to boost your damage further. Use your Dash skill and Shadow Step to increase the enemy’s Critical Strike Damage intake and stun your enemies, respectively, becoming Unstoppable in the process – which can also be achieved by using Concealment.

Double Swing Barbarian The Pit Build: Skill Bar

  • Heartseeker: Fire an arrow that seeks an enemy, dealing 24% damage and increasing your Critical Strike Chance against them by 5%[+] for 4 seconds, up to 15%[+].
  • Barrage: Unleash a barrage of 5 arrows that expands outwards, each dealing 22% damage. Each arrow has a 20% chance to ricochet off an enemy up to 1 time. Ricochets deal 40% of the arrow’s Base damage.
  • Shadow Step: Become Unstoppable and quickly move through the shadows to stab your victim from behind for 72% damage. Gain 50% increased Movement Speed for 2 seconds afterwards.
  • Dash: Dash forward and slash enemies for 36% damage.
  • Concealment: Vanish from sight, gaining an advanced form of Stealth for 5 seconds that will not be removed by taking damage. Concealment also makes you Unstoppable, grants 30%[+] Movement Speed, and allows you to move freely through enemies for its duration. Using an attack Skill during Concealment will break Concealment.
  • Shadow Imbuement: Imbue your weapons with festering shadows. Your next 2 Imbueable Skills deal Shadow damage and infect enemies for 6 seconds. Infected enemies explode on death, dealing 40% damage to all surrounding enemies. If the infection expires before the enemy dies, it will deal 40% damage to only that enemy.
  • Combo Points (Specialization): Your Basic Skills now Generate Combo Points. Certain skills consume Combo Points for additional effects.

Double Swing Barbarian The Pit Build: Skill Point allocation

Cluster Skills
Basic Skills Heartseeker Level 1
Enhanced Heartseeker
Fundamental Heartseeker
Core Skills Barrage Level 5
Enhanced Barrage
Improved Barrage
Stutter Step Level 3
Sturdy Level 3
Siphoning Strikes Level 3
Agility Skills Shadow Step Level 1
Enhanced Shadow Step
Methodical Shadow Step
Dash Level 1
Enhanced Dash
Weapon Mastery Level 3
Subterfuge Skills Dark Shroud Level 5
Enhanced Dark Shroud
Subverting Dark Shroud
Concealment Level 1
Enhancement Stealth
Subverting Stealth
Smoke Grenade Level 1
Enhanced Smoke Grenade
Exploit Level 3
Malice Level 3
Agile Level 3
Imbuements Skills Shadow Imbuement Level 1
Enhanced Shadow Imbuement
Mixed Shadow Imbuement
Ultimate Skills Adrenaline Rush Level 1
Haste Level 3
Innervation Level 2
Key Passives Precision

Double Swing Barbarian The Pit Build: Paragon Board Classes and Glyphs

Paragon Board Number Class Board Glyph Glyph Description
1 Start Ranger Radius Size: 3
Next Radius Increase at Level 15
Bonus:
For every 5 Dexterity purchased within range, Marksman Skills deal +1.3% increased damage.
Additional Bonus:
(if requirements met)
While wielding a Ranged weapon, you take 10% reduced damage.
Requirements:
(purchased in radius range)
+40 Dexterity
2 Tricks of the Trade Turf Radius Size: 3
Next Radius Increase at Level 15
Bonus:
For every 5 Strength purchased within range, you deal +2.0% increased damage to Close targets.
Additional Bonus:
(if requirements met)
You gain 15% Damage Reduction against Close enemies.
Requirements:
(purchased in radius range)
+25 Strength
3 Cheap Shot Nightstalker Radius Size: 3
Next Radius Increase at Level 15
Bonus:
For every 5 Intelligence purchased within range, you deal +2.0% increased Shadow damage.
Additional Bonus:
(if requirements met)
Entering Stealth reduces the active cooldown of Shadow Imbuement by 4.0 seconds.
Requirements:
(purchased in radius range)
+25 Intelligence
4 Exploit Weakness Combat Radius Size: 3
Next Radius Increase at Level 15
Bonus:
For every 5 Intelligence purchased within range, you deal +4.0% increased Critical Strike Damage.
Additional Bonus:
(if requirements met)
Skills that Critically Strike restore 12% of their Energy cost.
Requirements:
(purchased in radius range)
+25 Intelligence
5 No Witnesses Exploit Radius Size: 3
Next Radius Increase at Level 15
Bonus:
For every 5 Strength purchased within range, you deal +2.0% increased damage to Vulnerable targets.
Additional Bonus:
(if requirements met)
When an enemy is damaged by you, they become Vulnerable for 3 seconds. This cannot happen more than once every 20 seconds per enemy.
Requirements:
(purchased in radius range)
+25 Strength

Alternatively, you can choose Poison Imbuement and exchange the Nightstalker Glyph with Tracker, allowing you to deal more Poison damage to your enemies. Test this build if you wish and adapt it to your playstyle and be sure to check out more of our build guides for Loot Reborn, I bet you will also find that classes such as the Necromancer are fun to play as well!


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