Announcements

Tag: port

Mar
09

Mask of the Lunar Eclipse PC Port Report — Shutter chance

Fatal Frame: Mask of the Lunar Eclipse is now officially out in the West for the first time and so you might have been wondering how the PC port is. Koei Tecmo has a bit of a history with low effort […]

Feb
17

Ishin PC Port Report — Samurai I amurai

Another RGG Studio PC port has graced us. Like a Dragon: Ishin! is the first of the studio’s games to run on Unreal Engine 4, and so the PC port is a little different than those of the Dragon Engine games. […]

Nov
11

Valkyrie Elysium PC Port Report — The fps cap is Unreal

I don’t quite understand why Valkyrie Elysium‘s PC port showed up later than the console version. Granted, it was just a little more than a month, but we have access to it now. People who bought the deluxe version of the […]

Nov
08

Sonic Frontiers PC Port Report — Rolling around at a decent speed

After quite a lot of hype, I’ve finally gotten to put some hours into the PC port of Sonic Frontiers. I’m quite pleased with the game itself and the port is very playable. But it could have been better. Sonic […]

Nov
05

Harvestella PC Port Report — I’m glad it’s not another Star Ocean, at least

When Star Ocean: The Divine Force released the other week, some of us were a bit shocked.  Square Enix had been doing better with its PC ports in the wake of NieR: Automata and we’d hoped the bad times were in the past. […]

Oct
22

Gotham Knights PC Port Report — Oops, (they) did it again

Arkham Knight famously had such a disastrous PC launch that the game had to be pulled from sale. As such, any subsequent Batman game on PC was going to be eyed with a great deal of uncertainty. Does Gotham Knights have a better PC […]