God |
Boon |
Effect |
Rarity upgrades |
Aphrodite |
Flutter Flourish |
Your Specials deal more damage to nearby foes. |
Common: +100% close up damage. Rare: +150%close up damage. Epic: +200%Â close up damage. Heroic: +250% close up damage. |
Aphrodite |
Flutter Strike |
Your attacks deal more damage to nearby foes. |
Common: +80%Â close up damage. Rare: +100%Â close up damage. Epic: +120%Â close up damage. Heroic: +140%Â close up damage. |
Aphrodite |
Glamor Gain |
In each encounter, one foe is always Weak. You gradually restore Magick near Weak foes. |
Common: six Magick restored every second. Rare: eight Magick restored every second Epic: ten Magick restored every second. Heroic: 12 Magick restored every second. |
Aphrodite |
Healthy Rebound |
Whenever you exit a location, restore 100% of your life if you’ve not lost under a percentage. |
Common: 80% life required. Rare:Â 60% life required. Epic:Â 70% life required. Heroic:Â 50% life required. |
Aphrodite |
Heart Breaker |
Whenever you use 30 Magick, create a Hearthrob. This is an explosive that revolves around you and expires after 20 seconds. |
Common: 120 Hearthrob area damage. Rare:Â 180 Hearthrob area damage. Epic:Â 240 Hearthrob area damage. Heroic:Â 300 Hearthrob area damage. |
Aphrodite |
Life Affirmation |
Any max life rewards you find will have a greater effect. |
Common: +40% life gain. Rare :Â +50% life gain. Epic:Â +60% life gain. Heroic:Â +70% life gain. |
Aphrodite |
Passion Dash |
Your Dash blasts foes near where you start and end, and also inflicts Weak. |
Common: does 20 blast damage. Rare: does 30 blast damage. Epic: does 40 blast damage. Heroic: does 50 blast damage. |
Aphrodite |
Rapture Ring |
Your Casts drag foes in and inflict Weak. |
Common: +10% Weak damage reduction. Rare: +15% Weak damage reduction. Epic: +20% Weak damage reduction. Heroic: +25% Weak damage reduction. |
Aphrodite |
Secret Crush |
After you enter a location, Prime 20 Magick to add Power to your attack. |
Common: +5% attack power. Rare: +7% attack power. Epic: +9% attack power. Heroic: +11% attack power. |
Aphrodite |
Shameless Attitude |
While you have at least 80% health, you deal more damage. |
Common: +10% increased damage while at high life. Rare: +15% increased damage while at high life. Epic: +20% increased damage while at high life. Heroic: +25% increased damage while at high life. |
Aphrodite |
Wispy Wiles |
While you have at least four Air Boons, you may dodge any damage. |
Infusion: +15% dodge chance. |
Apollo |
Back Burner |
Foes with Daze take more damage if struck from behind. |
Common: +50% backstab damage. Rare:Â +75% backstab damage. Epic:Â +100% backstab damage. Heroic:Â +125% backstab damage. |
Apollo |
Beach Ball |
Your sprint creates a watery sphere behind you. After it stops, it surges ahead and bursts. |
Duo: 140 Blast Damage (Duo with Poseidon) |
Apollo |
Blinding Sprint |
Your sprint is fast and inflicts Daze on nearby foes. |
Common: +30% Sprint Speed. Rare: +40% Sprint Speed. Epic:Â +50% Sprint Speed. Heroic: +60% Sprint Speed. |
Apollo |
Critical Miss |
Foes take damage whenever Daze causes them to miss. |
Common: +10% Daze Chance. Rare: TBC Epic: TBC Heroic: TBC |
Apollo |
Exceptional Talent |
Your Omega Attack and Omega Special fires two times, but use up more Magick. |
Legendary: +20% Omega Move Magick cost. |
Apollo |
Extra Dose |
Your attack has the chance to hit multiple times. |
Common:Â +5% double strike chance. Rare: +8% double strike chance. Epic: +10% double strike chance. Heroic:Â TBC |
Apollo |
Light Smite |
After you take damage, your foe takes damage and you inflict Daze on all foes. |
Common: 50 counterattack damage. Rare:Â 75 counterattack damage. Epic:Â 100 counterattack damage. Heroic: 125 counterattack damage. |
Apollo |
Lucid Gain |
While standing in your Casts, gradually restore Magick. |
Common: +12 Magick Restoration every second. Rare:Â +18 Magick Restoration every second. Epic:Â TBC Heroic:Â TBC |
Apollo |
Nova Flourish |
Your Specials deal more damage in a larger area. |
Common: TBC Rare:Â +80% Special damage. Epic:Â TBC Heroic:Â TBC |
Apollo |
Nova Strike |
Your attacks deal more damage in a larger area. |
Common: +40% attack damage. Rare:Â +50% attack damage. Epic:Â +60% attack damage. Heroic:Â +70% attack damage. |
Apollo |
Perfect Image |
In each encounter, you deal more damage until you take damage. |
Common: +10% bonus damage. Rare:Â +15% bonus damage. Epic: Â +20% bonus damage. Heroic: Â +25% bonus damage. |
Apollo |
Self Healing |
While you have at least three fire boons, whenever you take damage, restore some life. |
Infusion: 30% damage recovered over five seconds. |
Apollo |
Solar Ring |
After your Omega Cast expires, rapidly deal damage in the area for two seconds. |
Common: 10 Omega Cast damage every 0.13 seconds. Rare:Â 15 Omega Cast damage every 0.13 seconds. Epic:Â 20 Omega Cast damage every 0.13 seconds. Heroic:Â 25 Omega Cast damage every 0.13 seconds. |
Apollo |
Super Nova |
Your Casts expand in size until they expire. |
Common: +40% max Cast size. Rare:Â +50% max Cast size. Epic:Â +60% max Cast size. Heroic:Â +70% max Cast size. |
Arachne |
Azure Dress |
Don a +40 armor outfit that makes you restore five Magick every second. |
N/A |
Arachne |
Emerald Dress |
Don a +50 armor outfit that makes you restore two life whenever you exit a location. |
NA |
Arachne |
Lavender Dress |
Don a +30 armor outfit that makes you channel 40% faster. |
N/A |
Arachne |
Moonlight Dress |
Don a +20 armor outfit that grants plus five gold whenever you exit a location. |
N/A |
Arachne |
Onyx Dress |
Don a +60 armor outfit that creates +1 Fate Fabric now. |
N/A |
Arachne |
Scarlet Dress |
Don a +10 armor outfit that makes your Casts deal +100% damage |
N/A |
Artemis |
Death Warrant |
A random foe occasionally becomes Marked. if it takes Critical damage, this repeats. |
Common: 20-second time between marks. Rare: TBC. Epic: TBC. Heroic: TBC. |
Artemis |
Easy Shot |
A piercing arrow fires toward any foe damaged by your Casts. |
Common:Â 20Â arrow damage. Rare:Â TBC. Epic:Â TBC. Heroic:Â TBC. |
Artemis |
First Blood |
Foes with at least 80% health or 80% armor may take critical damage. |
Common: +10% Critical Chance. Rare:Â TBC. Epic:Â TBC. Heroic:Â TBC. |
Artemis |
Lethal Snare |
Foes in your Casts may take critical damage from your attacks. |
Common: +8% Critical Chance. Rare:Â TBC. Epic:Â TBC. Heroic:Â TBC. |
Artemis |
Pressure Points |
Any damage you deal may be Critical. |
Common: TBC. Rare: +4% Critical Chance. Epic: TBC. Heroic: TBC. |
Artemis |
Silver Streak |
After you dash, your Omega moves deal more damage for two seconds. |
Common: +10% bonus Omega damage. Rare: +15% bonus Omega damage. Epic: +20% bonus Omega damage. Heroic: +25% bonus Omega damage. |
Artemis |
Support Fire |
After you hit with your attacks or Specials, fire a seeking bow. |
Common: 10 Arrow damage. Rare: 15 Arrow damage. Epic:Â 20 Arrow damage. Heroic:Â 25 Arrow damage. |
Chaos |
Addled Blood |
For the next three encounters, each time you use Casts, you get hit for -6 life. Afterward, whenever you exit a location, restore ten life. |
Rare |
Chaos |
Atrophic Affluence |
For the next four encounters, you have -22 Max life. Afterward, any Gold Crown you find is worth +50%. |
Common |
Chaos |
Atrophic Soul |
For the next four encounters, you have -22 Max life. Afterward, gain +33 Max life. |
Common |
Chaos |
Caustic Celerity |
For the next X encounters, slain foes toss an Inferno-Bomb at you. Afterward, you move and Sprint faster |
Common:Â TBC Rare:Â five encounters and +40% Sprint speed. Epic: four encounters and +50% Sprint speed. |
Chaos |
Caustic Creation |
For the next three encounters, slain foes toss an Inferno-Bomb at you. Afterward, |
Rare |
Chaos |
Caustic Favor |
For the next three encounters, slain foes toss an Inferno-Bomb at you. Afterward, Boons have a +47% chance to be Rare or better. |
Common |
Chaos |
Doomed Affluence |
You have 120 seconds to clear the next three encounters, or you get hit for -500 life. Afterward, any Gold Crown you find is worth +105%. |
Rare |
Chaos |
Doomed Favor |
You have 120 seconds to clear the next two encounters, or you get hit for -500 life. Afterward, Boons have a 44% chance to be Rare of better. |
Common |
Chaos |
Doomed Mind |
You have 120 seconds to clear the next three encounters, or you get hit for -500 life. Afterward, gain +62 max Magick. |
Epic |
Chaos |
Excruciating Blood |
For the next five encounters, you take +33% damage. Afterward, whenever you exit a location, restore 11 life. |
Rare |
Chaos |
Excruciating Affluence |
For the next five encounters, you take +33% damage. Afterward, any Gold Crown you find is worth +40% |
Common |
Chaos |
Excruciating Will |
For the next five encounters, you take +33% damage. Afterward, restore 8.5 Magick every second. |
Rare |
Chaos |
Fixated Affluence |
For the next three encounters, whenever you use Magick, Prime it. Afterward, your attacks deal +21% damage. |
Common |
Chaos |
Fixated Chasm |
For the next three encounters, whenever you use Magick, Prime it. Afterward, your Cast deals +71% damage. |
Rare |
Chaos |
Fixated Discovery |
For the next three encounters, whenever you use Magick, Prime it. Afterward, you have a 75% chance to find +100% resources with your Harvesting Tool. |
Rare |
Chaos |
Flayed Mind |
For the next four encounters, each time you use Specials, you get hit for -5 life. Afterward, gain +48 Max Magick. |
Rare |
Chaos |
Gagged Revelation |
For the next three encounters, each time you use Omega Moves, you get hit for -6 Life. Afterward, you channel your Omega Moves 18% faster. |
Rare |
Chaos |
Gagged Talent |
For the next three encounters, each time you use Omega Moves, you get hit for -6 Life. Afterward, you use -40% Magick. |
Rare |
Chaos |
Hobbled Soul |
For the next five encounters, your Dash is slower and also uses five Magick. Afterward, you gain +30 Max Life. |
Common |
Chaos |
Maimed Chasm |
For the next four encounters, each time you use Attacks, you get hit for -5 Life. Afterward, your Casts deal +54 damage. |
Common |
Chaos |
Maimed Revelation |
For the next four encounters, each time you use Attacks, you get hit for -5 Life. Afterward, you channel your Omega Moves 24% faster. |
Rare |
Chaos |
Maimed Soul |
For the next four encounters, each time you use Attacks, you get hit for -5 Life. Afterward, gain +30 Max Life. |
Common |
Chaos |
Maimed Wall |
For the next four encounters, each time you use Attacks, you get hit for -5 Life. Afterward, restore 10.5 Magick every second. |
Epic |
Chaos |
Ordinary Defiance |
The next three Boons you find are limited to Common blessings. Afterward, you gain +1 use of Death Defiance this night. |
Common |
Chaos |
Ordinary Discovery |
The next three Boons you find are limited to Common blessings. Afterward, you have a 63% chance to find +100% resources with gathering tools. |
Legendary |
Chaos |
Ordinary Strike |
The next two Boons you find are limited to Common blessings. Afterward, your Attacks deal +29% damage. |
Common |
Chaos |
Ordinary Will |
The next two Boons you find are limited to Common blessings. Afterward, restore eight Magick every second. |
Rare |
Chaos |
Paralyzing Blood |
For the next four encounters, whenever you take damage, you are stunned for 1.1 seconds. Afterward, whenever you exit a location, restore 20 Life. |
Epic |
Chaos |
Paralyzing Chasm |
For the next four encounters, whenever you take damage, you are stunned for 1.1 seconds. Afterward, your Casts deal +29% damage. |
Common |
Chaos |
Paralyzing Talent |
For the next four encounters, whenever you take damage, you are stunned for 1.1 seconds. Afterward, you use -60% Magick. |
Epic |
Chaos |
Pauper’s Revelation |
For the next three encounters, you cannot earn Gold Crowns. Afterward, you Channel your Omega Moves 19% faster. |
Rare |
Chaos |
Rejected Chasm |
The next three Boons you find have one fewer blessing to choose from. Afterward, your Casts deal +45% damage. |
Common |
Chaos |
Rejected Creation |
The next three Boons you find have one fewer blessing to choose from. Afterward, gain +1 Earth, Water, Air, Fire, Aether. |
Common |
Chaos |
Rejected Will |
The next three Boons you find have one fewer blessing to choose from. Afterward, restore 8.5 Magick every one second. |
Rare |
Chaos |
Slothful Blood |
For the next four encounters, your movement and sprint are 59% slower. Afterward, whenever you exit a location, restore four Life. |
Common |
Circe |
Lapis Lazuli Insight |
Randomly draw one of your active Arcana and upgrade it this night. |
N/A |
Circe |
Old Herbal Remedy |
Any healing effects are +25% stronger. Gain 50% life now. |
N/A |
Circe |
Red Citrine Divination |
Randomly draw one of your inactive Arcana and activate it this night. |
N/A |
Circe |
Word of Greater Girth |
Grow in size, so that your strikes deal +15% damage. |
N/A |
Circe |
Word of Smaller Stature |
Shrink in size, so you move +15% faster and have a +15% chance to Dodge. |
N/A |
Demeter |
Arctic Ring |
Your Casts repeatedly deal damage in the area and inflict Freeze. |
 Common: ten Cast damage every 0.5 seconds. Rare: 15 Cast damage every 0.5 seconds. Epic: 20 Cast damage every 0.5 seconds. Heroic: 25 Cast damage every 0.5 seconds. |
Demeter |
Cherished Heirloom |
Most other Keepsakes you equip are stronger this night (if possible). |
Duo: +1 Bonus Keepsake ranks. |
Demeter |
Coarse Grit |
While you have at least six Earth Boons, you cannot take more damage per hit than the limit. |
Infusion: 15 max damage per hit. |
Demeter |
Cold Storage |
Your Freeze effects last longer. |
Common: +2 second Freeze Duration. Rare: +3 second Freeze Duration. Epic: +4 second Freeze Duration. Heroic: +5 second Freeze Duration. |
Demeter |
Frigid Sprint |
Your sprint forms a cyclone around you that lingers after you stop. |
Common: four Cyclone damage every 0.25 seconds. Rare: six Cyclone damage every 0.25 seconds. Epic: eight Cyclone damage every 0.25 seconds. Heroic: ten Cyclone damage every 0.25 seconds. |
Demeter |
Gale Force |
Your Casts also create a Cyclone at the binding circle. |
Common: four Cyclone damage every 0.25 seconds. Rare: eight Cyclone damage every 0.25 seconds. Epic: 12Cyclone damage every 0.25 seconds. Heroic: 16 Cyclone damage every 0.25 seconds. |
Demeter |
Ice Flourish |
Your Specials deal more damage and inflict freeze. |
Common: +40% Special damage. Rare: +60% Special damage. Epic: +80% Special damage. Heroic: +100% Special damage. |
Demeter |
Ice Strike |
Your attacks deal more damage and inflict freeze. |
Common: +30% attack damage. Rare: +45% attack damage. Epic: +60% attack damage. Heroic: +75% attack damage. |
Demeter |
Local Climate |
Your Omega Cast deals bonus damage and follows you, even as you start to channel it. |
Common: +20% Cast damage. Rare: +30% Cast damage. Epic: +40% Cast damage. Heroic: +50% Cast damage. |
Demeter |
Plentiful Forage |
Whenever you gather plants, seeds, or mushrooms, gain Max Life. Receive one Mystery Seed now. |
Common: TBC Rare: +8 Max life gained. Epic: TBC Heroic: TBC |
Demeter |
Rare Crop |
Your boons become common, then gain rarity every three encounters. |
Common: one random Boon affected. Rare:Â two random Boons affected. Epic: three random Boons affected. Heroic: four random Boons affected. |
Demeter |
Torrential Downpour |
Each time you use your Omega Cast in an encounter, it gets stronger but also uses +5 Magick. |
Duo: +20% damage per Omega Cast. |
Demeter |
Tranquil Gain |
After remaining inactive for one second, rapidly restore Magick until you act. |
Common: +25 Magick Restoration every second. Rare: +35 Magick Restoration every second. Epic: +45 Magick Restoration every second. Heroic: +55 Magick Restoration every second. |
Demeter |
Weed Killer |
Your Omega Attack deals more damage, but uses ten Magick. |
Common: +50% Omega attack damage. Rare: +75% Omega attack damage. Epic: +100% Omega attack damage. Heroic: +125% Omega attack damage. |
Demeter |
Winter Coat |
After you enter a location, prime a barrier that absorbs one instance of damage. |
Common:Â 20 Magick Primed. Rare: 15 Magick Primed. Epic: 10 Magick Primed. Heroic: 5 Magick Primed. |
Echo |
Boon Boon Boon |
Gain a random Boon from the previous night. |
N/A |
Echo |
Evade Evade Evade |
Gain +50% dodge, but lose 2% of this every time you dodge. |
N/A |
Echo |
Fight Fight Fight |
Gain +50% life and Magick based on their limits, but lose 5% of this after each location. |
N/A |
Echo |
Reward Reward Reward |
Manifest a copy of your most recently claimed Reward. |
N/A |
Echo |
Survive Survive Survive |
Replace all spent uses of Death Defiance with ones that restore life and Magick, then less and less. |
N/A |
Hades |
Deep Dissent |
In your confrontation, Chronos summons fewer reinforcements. |
Common: 50% Chronos Foes summoned. |
Hades |
Howling Soul |
Your Casts launch a projectile dead ahead. The binding circle forms where it hits. |
Common: 200 Impact damage. |
Hades |
Last Gasp |
Deal more damage for each spent Death Defiance. |
Common: +10% damage per Death Defiance use. |
Hades |
Life Tax |
Restore life for 1% of the damage you deal until you reach the limit. |
Common: 100 max total life restored. |
Hades |
Old Grudge |
In your confrontation, Chronos takes a burst of damage after the first three seconds. |
Common: -20% Chronos life. |
Hades |
Unseen Ire |
After you take damage, go Dark for ten seconds. Recharge in 40 seconds. |
Common: +100% damage while Dark. |
Hephaestus |
Anvil Ring |
Your Casts deal damage three times in succession but in a small area. |
Common: 50 Cast damage every second. Rare: 70Â Cast damage every second. Epic: 80 Cast damage every second. Heroic:Â TBC |
Hephaestus |
Fixed Gain |
You take -10% damage and restore some Magick whenever you take damage. |
Common: 50 Magick restored from damage. Rare:Â 75 Magick restored from damage. Epic:Â 100 Magick restored from damage. Heroic:Â 125Â Magick restored from damage. |
Hephaestus |
Furnace Blast |
Your blast effects from Hephaestus also inflict Vent on foes. |
Common: 300 Vent damage. Rare:Â 400 Vent damage. Epic:Â 500 Vent damage. Heroic:Â 600 Vent damage. |
Hephaestus |
Heavy Metal |
Gain some armor. Foes’ attacks cannot knock you away. |
Common: +50 armor gained. Rare:Â +75 armor gained. Epic:Â +100 armor gained. Heroic:Â +125Â armor gained. |
Hephaestus |
Martial Art |
Your attack and Special deal more damage for each Earth Boon you have. |
Infusion: +5 damage per Earth Boon. |
Hephaestus |
Mint Condition |
At the start of each encounter, you are briefly Impervious. |
Common: eight-second Impervious duration Rare:Â ten-second Impervious duration Epic:Â 12-second Impervious duration Heroic:Â 14-second Impervious duration |
Hephaestus |
Molten Touch |
Your attacks and Specials deal bonus damage to armor. |
Common: +20% damage to armored foes. Rare:Â +30% damage to armored foes. Epic:Â +40% damage to armored foes. Heroic:Â +50% damage to armored foes. |
Hephaestus |
Smithy Sprint |
After you Sprint for one second, use ten Magick to create a blast that deals damage to nearby foes. |
Common: 200 area damage. Rare:Â 300 area damage. Epic:Â 400 area damage. Heroic:Â 500 area damage. |
Hephaestus |
Tough Trade |
If you take damage during your attacks or Specials, they are stronger if they hit. |
Common: +100% bonus weapon damage. Rare:Â +125% bonus weapon damage. Epic:Â +150% bonus weapon damage. Heroic:Â +175% bonus weapon damage. |
Hephaestus |
Trusty Shield |
After you enter a location, Prime 30 Magick to gain armor until the next location. |
Common:Â +10 starting armor. Rare:Â +15Â starting armor. Epic:Â +20Â starting armor. Heroic:Â Â +25Â starting armor. |
Hephaestus |
Uncanny Fortitude |
Gain bonus max life based on your Magick limit. |
Common: +20 max life from Magick. Rare: +30 max life from Magick. Epic: +40 max life from Magick. Heroic: +50 max life from Magick. |
Hephaestus |
Volcanic Strike |
Your attacks occasionally create a blast that deals 200 damage in the area. |
Common: 20-second Blast Recharge time. Rare: 18-second Blast Recharge time. Epic:Â 16-second Blast Recharge time. Heroic:Â 14-second Blast Recharge time. |
Hera |
Born Gain |
Whenever you run out of Magick, Prime to restore all Magick up to the reduced limit. |
Common: 10 Magick Primed. Rare: 8Â Magick Primed. Epic:Â 6Â Magick Primed. Heroic:Â 4Â Magick Primed. |
Hera |
Bridal Glow |
Your Boons become Heroic, then lose rarity every X encounters. (Two random Boons affected) |
Common: loses rarity every five encounters. Rare: loses rarity every seven encounters. Epic:Â loses rarity every eight encounters. Heroic: TBC |
Hera |
Dying Wish |
Whenever Hitch-afflicted foes are slain, damage all other Hitch-affected foes. |
Common: 40 Hitch Death damage. Rare:Â 60 Hitch Death damage. Epic:Â 80 Hitch Death damage. Heroic:Â 100 Hitch Death damage. |
Hera |
Engagement Ring |
Your Casts last 200% longer and deals damage to every foe that joins the encounter. |
Common:Â 70 on-spawn damage. Rare:Â 100 on-spawn damage. Epic:Â 130 on-spawn damage. Heroic:Â 160 on-spawn damage. |
Hera |
Family Trade |
Any Sacrifice Boons you choose are stronger. One will be offered as soon as possible. |
Common: +2 bonus levels. Rare:Â +3 bonus levels. Epic:Â +4 bonus levels. Heroic:Â +5 bonus levels. |
Hera |
Hereditary Bane |
Your Hitch effects deal more damage and last +5 seconds. |
Common: TBC Rare: +15% Hitch damage. Epic: TBC Heroic: TBC |
Hera |
Keen Intuition |
Whenever you use Omega moves while you have 100% Magick, they deal more damage. |
Common:Â +30% Omega damage. Rare: +45% Omega damage. Epic:Â +60% Omega damage. Heroic:Â +75% Omega damage. |
Hera |
Nasty Comeback |
After you take damage, inflict your foe with Hitch and deal damage in greater measure. |
Common: 500% damage reflected. Rare: 750% damage reflected. Epic:Â 1,000% damage reflected. Heroic: 1,250% damage reflected. |
Hera |
Nexus Sprint |
Your Sprint inflicts Hitch on nearby foes, which spreads to other foes near them. |
Common: one additional foe Hitched. Rare:Â two additional foes Hitched. Epic:Â three additional foes Hitched. Heroic:Â four additional foes Hitched. |
Hera |
Proper Upbringing |
While you have at least three Earth Boons, all your Common Boons gain rarity. |
Infusion:Â Improved rarity to Rare. |
Hera |
Queen’s Ransom |
Give up all your Boons of Zeus. For each, raise the level for all Boons of Hera. |
Duo: +3Â Bonus levels per Zeus Boon. Duo with Zeus |
Hera |
Sworn Flourish |
Your Specials deal more damage and inflict Hitch. |
Common: +60% Special damage. Rare:Â +70% Special damage. Epic:Â +80% Special damage. Heroic:Â +90% Special damage. |
Hera |
Sworn Strike |
Your attacks deal more damage and inflict Hitch. |
Common: +50% attack damage. Rare:Â +60% attack damage. Epic:Â +70% attack damage. Heroic:Â +80% attack damage. |
Hera |
Uncommon Grace |
While none of your other Boons are Common, deal more damage. |
Common:Â +10% bonus damage. Rare:Â +15% bonus damage. Epic:Â +20% bonus damage. Heroic: +25% bonus damage. |
Hermes |
Greater Evasion |
Whenever you are struck, you may dodge any damage. |
Common: +10% dodge chance. Rare:Â +15% dodge chance. Epic:Â +20% dodge chance. Heroic:Â +25% dodge chance. |
Hermes |
Hard Target |
Most foes’ ranged shots are slower. |
Common: -30% foe projectile speed. Rare: -40% foe projectile speed. Epic:Â -50% foe projectile speed. Heroic:Â -60% foe projectile speed. |
Hermes |
Mean Streak |
Each time you slay a foe, deal more damage for the next 30 seconds. |
Common: +1% bonus damage per slain foe. Rare: +2% bonus damage per slain foe. Epic: +3% bonus damage per slain foe. Heroic: +4% bonus damage per slain foe. |
Hermes |
Midnight Oil |
While your Hex is ready, you more and strike faster. |
Common: TBC Rare: +20% bonus move and weapon speed. Epic: TBC Heroic: TBC |
Hermes |
Nitro Boost |
Your Sprint is 20% faster and gives you a barrier that ignores instances of damage. |
Common: one hit blocked per encounter. Rare: two hits blocked per encounter. Epic: three hits blocked per encounter. Heroic: four hits blocked per encounter. |
Hermes |
Quick Buck |
You find Gold Crowns in greater quantities. Receive 100 Gold Crowns now, plus the bonus. |
Common: +20% bonus gold. Rare:Â TBC Epic:Â TBC Heroic: TBC |
Hermes |
Saved Breath |
Your Omega Cast uses less Magick. |
Common:Â -50% Omega Cast cost. Rare:Â -60% Omega Cast cost. Epic:Â -70% Omega Cast cost. Heroic: -80% Omega Cast cost. |
Hermes |
Swift Flourish |
Your Specials are faster |
Common: +15% Special speed. Rare: +18% Special speed. Epic: TBC Heroic: TBC |
Hermes |
Swift Strike |
Your attacks are faster. |
Common: +10% attack speed. Rare: +15% attack speed. Epic: +20% attack speed. Heroic: +25% attack speed. |
Hermes |
Tall Order |
While you have at least two each of Earth, Water, Air, and Fire elements, you deal more damage. |
Infusion: +20% Infused damage. |
Hermes |
Witty Retort |
Your Hex requires less Magick before it is ready. |
Common: +15% reduced Magick cost. Rare: TBC Epic: TBC Heroic: TBC |
Hestia |
Burnt Offering |
Gain max life and max Magick, but give up one Boon selected by Hestia. |
Common: +50 max life and Magick. Rare: +60 max life and Magick. Epic:Â +70 max life and Magick. Heroic:Â +80 max life and Magick. |
Hestia |
Controlled Burn |
Your Omega Special also launches a fiery projectile, but uses +10 Magick. |
Common: 80 Blast damage. Rare: 120 Blast damage. Epic: 160 Blast damage. Heroic: 200 Blast damage. |
Hestia |
Fire Extinguisher |
Foes with at least 300 Scorch take a burst of damage that consumes the effect. |
Common: 50% damage from Scorch. Rare:Â 62% damage from Scorch. Epic:Â TBC Heroic: TBC |
Hestia |
Flame Flourish |
Your Specials inflict Scorch. |
Common:Â 15 Scorch damage. Rare:Â 20 Scorch damage. Epic:Â 25 Scorch damage. Heroic:Â 30Â Scorch damage. |
Hestia |
Flame Strike |
Your attacks inflict Scorch. |
Common: 20 Scorch damage. Rare: 25 Scorch damage. Epic: 30 Scorch damage. Heroic: 35 Scorch damage. |
Hestia |
Flammable Coating |
Your Scorch effects deal bonus damage to armor. |
Common: +100% Scorch damage on armor. Rare: TBC Epic:Â TBC Heroic:Â TBC |
Hestia |
Glowing Coal |
Hold Cast to aim a fiery projectile that explodes on impact. The binding circle forms there. |
Common: 50 Blast damage. Rare: 70 Blast damage. Epic: TBC Heroic: TBC |
Hestia |
Hearth Gain |
Rapidly restore Magick, but you have 20% less health. |
Common: +7 Magick Restoration every second. Rare: +10 Magick Restoration every second. Epic: TBC Heroic: TBC |
Hestia |
Natural Gas |
Whenever Scorch-afflicted foes are slain, they damage nearby foes. |
Common: 60 Blast damage. Rare: 90 Blast damage. Epic: 120 Blast damage. Heroic: 150 Blast damage. |
Hestia |
Slow Cooker |
Your attacks and Specials gain Power for each Fire Boon you have. |
Infusion: +2 Power per Fire Boon. |
Hestia |
Smolder Ring |
Your Casts repeatedly inflict Scorch on foes. |
Common: 30 Scorch damage every second. Rare: 45 Scorch damage every second. Epic: 60 Scorch damage every second. Heroic: 75 Scorch damage every second. |
Hestia |
Soot Sprint |
Your Sprint destroys most ranged shots near you, and inflicts Scorch on foes that fired. |
Common: two Scorch damage per projectile. Rare: four Scorch damage per projectile. Epic: six Scorch damage per projectile. Heroic: eight Scorch damage per projectile. |
 Icarus |
Destructive Coating |
Gain +40 armor. The next time you lose all your armor, deal 4,000 damage to nearby foes. |
N/A |
Icarus |
Ingenious Strike |
After you enter a location, Prime 20 Magick to give your attacks +10 Power. |
N/A |
Icarus |
Supply Chain |
Each time you clear five encounters, you receive +10 Healing and three Pom Slices. |
N/A |
Medea |
Life from the Dead |
After a foe is slain, it has a 5% chance to drop +10 Healing (limit of one per encounter). |
N/A |
Medea |
Malice in Kind |
Whenever a foe makes you lose Death Defiance, it loses 15% life. |
N/A |
Medea |
Suffering on Sight |
After a foe joins the encounter, it randomly takes from one to 999 damage. |
N/A |
Medea |
Traces of Spirit |
After each encounter, gain +10 max Magick. |
N/A |
Medea |
Wealth from the Dead |
After a foe is slain, it has a 10% chance to drop +20 Gold Crowns (limit of two per encounter). |
N/A |
Narcissus |
Ancestral Offering |
Receive a gift of +25 max life and 50 bones. |
N/A |
Narcissus |
Heartfelt Condolences |
Receive a gift of +50 max life and ten ashes. |
N/A |
Narcissus |
Life Savings |
Receive a gift of one Death Defiance and one Deathcap. |
N/A |
Narcissus |
Mixed Blessings |
Receive a gift of one mystery Boon and one Mystery Seed. |
N/A |
Narcissus |
Mystic Secrets |
Receive a gift of +30 max Magick and 20 Psyche. |
N/A |
Narcissus |
Precious Metals |
Receive a gift of six Silver and 100 Gold Crowns. |
N/A |
Narcissus |
Verdure Sampler |
Receive a gift of one Pom Slice, two Moly, and three Nightshade. |
N/A |
Poseidon |
Breaker Spirit |
Your Sprint deals damage on impact and knocks foes away, but uses five Magick per hit. |
Common: TBC Rare: 120 Impact damage. Epic: TBC Heroic: TBC |
Poseidon |
Double Up |
Whenever you claim a Minor Find or similar resource reward, a copy may appear. |
Common: 20% double chance reward. Rare: 25% double chance reward. Epic: 30% double chance reward. Heroic: 35% double chance reward. |
Poseidon |
Flood Control |
After you enter a location, Prime 30 Magick to reduce damage. |
Common: -2 damage reduction per hit. Rare: -3 damage reduction per hit. Epic: -4 damage reduction per hit. Heroic: -5 damage reduction per hit. |
Poseidon |
Fluid Gain |
After you strike foes with your weapon, a Spirit Bubble may appear. |
Common: +10% Spirit Bubble chance. Rare: TBC Epic:Â TBC Heroic:Â TBC |
Poseidon |
Geyser Ring |
Your Omega Cast immediately detonates, dealing damage and knocking foes away. |
Common: 100 Omega Cast damage. Rare: 150Â Omega Cast damage. Epic: 200Â Omega Cast damage. Heroic:Â 250 Omega Cast damage. |
Poseidon |
Hydraulic Might |
At the start of each encounter, your attacks and specials are stronger for ten seconds. |
Common: +100% attack and Specials boost. Rare: +133% attack and Specials boost. Epic: TBC Heroic: TBC |
Poseidon |
Island Getaway |
You take less damage from nearby foes. Boons of Aphrodite treat all foes as nearby. |
Duo: +15 damage resistance. Duo with Aphrodite. |
Poseidon |
Ocean’s Bounty |
Any Minor Finds and Gold Crowns are worth more. |
Common: +50% reward value. Rare:Â +75% reward value. Epic:Â +100% reward value. Heroic: +125% reward value. |
Poseidon |
Slippery Slope |
Your splash effects from Poseidon also inflict Slip on foes. |
 Common: +5% Slip bonus damage. Rare: TBC Epic: TBC Heroic: TBC |
Poseidon |
Sunken Treasure |
Gain Gold Crowns, Healing, and sometimes Ashes and Psyche. |
Common: +90 Gold Crowns received. Rare:Â +117 Gold Crowns received. Epic:Â +144 Gold Crowns received. Heroic: TBC |
Poseidon |
Water Fitness |
While you have at least four Water Boons, gain max life. |
Infusion: +100 max life. |
Poseidon |
Wave Flourish |
Your Specials hit foes with a splash that knocks other foes away. |
Common: 20 Splash damage. Rare: 30 Splash damage. Epic: 40 Splash damage. Heroic: 50 Splash damage. |
Poseidon |
Wave Strike |
Your attacks hit foes with a splash that knocks other foes away. |
Common: 15 Splash damage. Rare: 20 Splash damage. Epic: 25 Splash damage. Heroic: 30 Splash damage. |
Selene |
Dark Side |
Your Hex turns you into an Impervious living nightmare with her own abilities for five seconds (Ready after 90 Magick). |
N/A |
Selene |
Lunar Ray |
Your Hex fires a beam that deals up to 1,200 damage over three seconds (Ready after 120 Magick). |
N/A |
Selene |
Moon Water |
Your Hex restores 25 life up to three times, which resets whenever you use fountains (Ready after 70 Magick). |
N/A |
Selene |
Night Bloom |
Your Hex raises one random slain foe from this encounter to fight for you for 12 seconds (Ready after 100 Magick). |
N/A |
Selene |
Phase Shift |
Your Hex makes everything else move 80% slower for five seconds (Ready after 150 Magick). |
N/A |
|
Total Eclipse |
Your Hex blasts the target area for 1,000 damage after four seconds (Ready after 200 Magick). |
|
Selene |
Twilight Curse |
Your Hex launches a seeking projectile that inflicts Morph on up to ten susceptible foes (Ready after 140 Magick). |
 N/A |
Selene |
Wolf Howl |
Your Hex makes you rise up then crash down in the target area for 200 damage (Ready after 80 Magick). |
 N/A |
Zeus |
Air Quality |
While you have at least five Air Boons, you can never deal less damage than the limit. |
Infusion: 30 minimum damage per hit. |
Zeus |
Divine Vengeance |
After you take damage, your foe is struck by lightning and again 50% of the time. |
Common: 100 bolt damage up to two times. Rare: 100 bolt damage up to three times. Epic: 100 bolt damage up to four times. Heroic: 100 bolt damage up to five times. |
Zeus |
Double Strike |
Your lightning bolt effects may strike one more time. |
Common: +5% bonus strike damage. Rare:Â +10% bonus strike damage. Epic:Â +15% bonus strike damage. Heroic:Â +20% bonus strike damage. |
Zeus |
Electric Overload |
Whenever your Blitz effects activate, a bolt of chain-lightning fires from the foe. |
Common: TBC Rare: 15 lightning damage Epic: TBC Heroic: TBC |
Zeus |
Heaven Flourish |
Your Specials inflict Blitz. |
Common: 100 Blitz damage Rare:Â 140 Blitz damage Epic: 180Â Blitz damage Heroic:Â 220 Blitz damage |
Zeus |
Heaven Strike |
Your attacks inflict Blitz. |
Common: 80 Blitz damage Rare: 120 Blitz damage Epic: 160 Blitz damage Heroic: 200 Blitz damage. |
Zeus |
Ionic Gain |
Gradually restore Magick but your total amount is reduced by 70%. |
Common: +4 Magick restoration every second. Rare: +6 Magick restoration every second. Epic:Â +8 Magick restoration every second. Heroic:Â +10 Magick restoration every second. |
Zeus |
King’s Ransom |
Give up all your Boons of Hera. For each, raise the level for all your Boons of Zeus. |
Duo: +2 bonus levels per Hera Boons. Duo with Hera. |
Zeus |
Lightning Lance |
Hold Cast to aim where the binding circle appears. Foes within are struck by lightning. |
Common: 50 bolt damage Rare: 70 bolt damage Epic: TBC Heroic: TBC |
Zeus |
Spirit Surge |
While you have no more than ten Magick, all foes are occasionally struck by lightning. |
Common: 60 bolt damage every five seconds. Rare:Â 75 bolt damage every five seconds. Epic:Â 90 bolt damage every five seconds. Heroic:Â 105Â bolt damage every five seconds. |
Zeus |
Static Shock |
After you enter a location, prime 50 Magick to make your strikes emit chain-lightning. |
Common: 10 lightning damage. Rare: 15 lightning damage. Epic: 20 lightning damage. Heroic: 25 lightning damage. |
Zeus |
Storm Ring |
Your Cast also causes lightning bolts to repeatedly strike one foe at a time. |
Common: 30 bolt damage every 0.25 seconds. Rare:Â 40 bolt damage every 0.25 seconds. Epic:Â 50 bolt damage every 0.25 seconds. Heroic:Â 60 bolt damage every 0.25 seconds. |
Zeus |
Thunder Sprint |
Your sprint causes nearby foes to be struck by lightning bolts, which use three Magick each. |
Common: 20 bolt damage every 0.15 seconds. Rare:Â 25 bolt damage every 0.15 seconds. Epic:Â 30 bolt damage every 0.15 seconds. Heroic:Â 35Â bolt damage every 0.15 seconds. |
Zeus |
Toasting Fork |
Your Blitz effects deal damage even if they expire without being activated. |
Common: 75% Blitz expiration damage. Rare: TBC Epic: TBC Heroic:Â TBC |